In accordance with new state regulations passed down today, Sky Zone Queensbury has suspended operations effective immediately. Please be patient as we are currently developing a plan to be able to assist our guests that have booked parties, groups or are pass holders. We will announce this plan by Tuesday afternoon.
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Safety

Sky Zone is a place for everyone to play. We know you have plenty of options on where to play, so have an extreme commitment to the safety of yourself and fellow guests to make sure Sky Zone is always enjoyable. Please see below for a couple of rules we ask you kindly follow.

OUR APPROACH
TO SAFETY

Guest/Park Safety & Care:
To learn about prevention and cleanliness measures Sky Zone is taking, please read here.

Sky Zone is designed for everyone, and we want to make sure you fly safe. We ask that you become familiar with and abide by the rules below and view the Sky Zone rules video and signage in park and at the Safety Zone. Remember, stay in your comfort zone. Do not attempt any activity, flip, jump, or trick you don’t think you can handle. Flips or other tricks can be dangerous, so perform at your own risk. Jumpers should not engage in court activities without a Sky Zone Team Member present. Failure to adhere to any of these or other rules at Sky Zone can/will result in the loss of your jump time. Thank you for always following our safety guidelines.



We care about your safety and injury healing time for personal injuries. Soft and Hard cast guests will not be approved for Sky Zone activities.

DISCLAIMER: **Everyone that enters the Sky Zone court or activity zone must have completed and signed a valid Sky Zone waiver. Those under 18 must have it signed/completed by their parent, legal guardian, or someone with power of attorney.**

For Your Safety
Guest Responsibility

Guest Information
Everyone that enters a court or activity must have completed and signed a valid waiver.
Guests/Participants that are under 18 must have it completed and signed by their parent, legal guardian, or someone with power of attorney.
Prior to participating, all Guests and accompanying adults assume full responsibility to ensure the following:

  • Everyone’s waivers are properly executed
  • Everyone has viewed the rules
  • Everyone has read the rules signs posted
  • Everyone must have valid jump or activity time before entering any trampoline court or activity
  • Everyone completely understands and agrees to follow all rules and Team Member instructions
  • Everyone is in good health without restrictions
  • Everyone’s personal items such as eye wear, hearing aids, braces, prosthetic devices, watches, phones, cameras, are secure, impact resistant and suitable for use in a demanding sports environment
  • Everyone is aware of those around you. It is your responsibility to avoid others
  • No guns, knives, sharp objects, or weapons of any kind are allowed on premises
  • Remember your physical limitations
  • Follow all posted rules and directions given by staff members
  • No one under the influence of drugs or alcohol is allowed

For Your Safety
Park Information

  • Safety signs are posted throughout the park. Our team members will gladly remind you of these rules should you happen to “forget” while jumping.
  • Team Members are stationed throughout the park to enforce safety rules. They will also assist in the event of an injury.
  • Routine safety inspections are conducted to ensure that all equipment is in proper condition.
  • We aim to cover all springs between trampoline mats to help prevent accidents.
  • All posts in the park activity areas have padded coverings to protect participants from injury.
  • Park netting is strategically placed to separate attractions and safeguard steel framework.
  • Our foam pits are engineered to ensure that jumpers enjoy a clear pathway to the foam. All foam is regularly cleaned and circulated.
  • Our trampoline mats, pads, and decking surfaces are cleaned and disinfected daily.

SAFETY
RULES

Please use the dropdown menu below to familiarize yourself with the rules before visiting.

ALWAYS:

  • Remove street shoes / wear SkySocks.
  • Empty your pockets entirely.
  • Walk onto and off of the courts.
  • Be in control of your body.
  • Master the fundamentals of single trampoline jumping before moving onto more advanced skills, such as aerial or flipping-type skills.
  • Bend your knees to stop your bounce.
  • Bounce in the center of the trampoline.
  • Perform at your own risk. Flips and other tricks can be dangerous.
  • Land on the closest trampoline when bouncing and flipping off trampoline side walls.
  • Be aware of those around you and jump with people that are of similar age/size.
  • Follow all park rules and the Sky Zone Team Member's instructions.
  • Remove street shoes / wear SkySocks.
  • Empty your pockets entirely.
  • Walk onto and off of the courts.
  • Be in control of your body.
  • Master the fundamentals of single trampoline jumping before moving onto more advanced skills, such as aerial or flipping-type skills.
  • Bend your knees to stop your bounce.
  • Bounce in the center of the trampoline.
  • Perform at your own risk. Flips and other tricks can be dangerous.
  • Land on the closest trampoline when bouncing and flipping off trampoline side walls.
  • Be aware of those around you and jump with people that are of similar age/size.
  • Follow all park rules and the Sky Zone Team Member's instructions.
  • Empty your pockets before entering SkySlam. No sharp or unauthorized objects allowed on court
  • Attempt dunk/shots at YOUR OWN RISK
  • One person per lane
  • Be aware of your landing position
  • Land on both feet near the center of the trampoline
  • Be in control of your body at all times
  • Follow all park rules and the Team Member's Instructions
  • Two teams start on the opposite back walls
  • Play begins when the Team Member signals
  • Players must never throw the ball from past the dividing line
  • If a center trampoline divides the 2 sides, players can retrieve a ball from it
  • First team to completely eliminate the opposing team wins
  • To eliminate a player you must hit him/her with a ball or catch a ball he/she has thrown
  • Once a player is hit they must exit the court.
  • If a teammate catches an opposing player's throw, one teammate who has been out the longest may return to the game
  • Tournament and league play are subject to rules changes
  • A player hit in the head while ducking or dodging is out
  • You may block a throw with a ball you are holding. However you are still out if:
  • 1. You are still out if the hit causes you to drop the ball
  • 2. You are still out if the ball deflects off the ball you are holding and still hits you.
  • 3. You are still out if your teammates block a hit but it deflects off your teammates ball and hits you
  • Make sure landing area is clear before jumping into the Foam Zone pit
  • Empty your pockets before entering the Foam Zone. No sharp or unauthorized objects allowed in the Foam Zone
  • Perform flips and tricks AT YOUR OWN RISK
  • One guest per lane
  • Land feet first and knees apart
  • Be in control of your body at all times
  • Follow all park rules and the Team Member's instructions
  • Empty your pockets before entering SkyHoops. No sharp objects or unauthorized objects allowed on court
  • Be aware of your landing position
  • Land on both feet near the center of the trampoline
  • Be in control of your body at all times
  • Follow all park rules and the Team Member's instructions
  • Stay in control of the jousting stick
  • Once any part of your body touches the airbag, you are out.
  • Last person standing wins
  • One person at a time
  • Climb up the SkyLadder on all fours
  • Avoid falling onto or through the SkyLadder
  • Exit the SkyLadder to the side
  • One person at a time running the wall
  • Slide down the fire pole to return to the ground
  • Maintain control of your body at all times
  • Remain clear of the runway and fall areas
  • Be aware of others around you
  • Land on your feet
  • Be in control of your body at all times
  • Be aware of those around you and nearby obstacles at all times
  • Perform at your own risk
  • Use the equipment as intended
  • Secure loose hair and drawstrings prior to participation
  • Remove street shoes and wear SkySocks
  • Empty your pockets entirely and remove loose items such as jewelry, watches
  • Follow all park rules and Team Member's instructions
  • Air Bags - Land as flat as possible on your back or bottom
  • Foam Pits - Land feet first and knees apart

NEVER:

  • Land on your head or neck.
  • Double bounce or affect another jumper’s bounce in any way.
  • If a guest enters your trampoline, discontinue jumping until the guest has exited your space.
  • Attempt any skill or activity outside of your personal limitations, abilities, or skill level.
  • Double flip.
  • Do more than two single flips in a row.
  • Have anything in your mouth (gum, candy, etc.).
  • Sit or lie on the court. If you are tired and need to rest, you must exit the court.
  • Push, tackle, run on flat surfaces, race, or engage in horseplay of any kind.
  • Touch any perimeter netting or top pads.
  • Throw balls at another jumper’s head or neck area.
  • Wear wet clothes or unapproved body paint.
  • Jump if a Sky Zone Team Member is not present.
  • Land on your head or neck.
  • Double bounce or affect another jumper’s bounce in any way.
  • If a guest enters your trampoline, discontinue jumping until the guest has exited your space.
  • Attempt any skill or activity outside of your personal limitations, abilities, or skill level.
  • Double flip.
  • Do more than two single flips in a row.
  • Have anything in your mouth (gum, candy, etc.).
  • Sit or lie on the court. If you are tired and need to rest, you must exit the court.
  • Push, tackle, run on flat surfaces, race, or engage in horseplay of any kind.
  • Touch any perimeter netting or top pads.
  • Throw balls at another jumper’s head or neck area.
  • Wear wet clothes or unapproved body paint.
  • Jump if a Sky Zone Team Member is not present.
  • Land on your head or neck
  • Double bounce or affect another jumper's bounce in any way
  • Attempt anything beyond your ability level
  • Perform flips on SkySlam
  • Hang on the rim
  • Bounce off the back wall or netting
  • Touch any part of the basketball backboard or netting
  • JUMP IF A TEAM MEMBER IS NOT PRESENT
  • Head shots resulting from a high thrown ball, results in the thrower being called out
  • Suicide throws are never allowed during any point of the game
  • Double bouncing or affecting another jumper's bounce is not permitted
  • Land on your head or neck
  • Dive or pencil dive
  • Double bounce or affect another jumper's bounce in any way
  • Attempt anything beyond your skill level
  • Jump into the Foam Zone pit until the landing area is clear
  • Double flip, back flip, or do forward moving back flips (Gainers)
  • JUMP IF A TEAM MEMBER IS NOT PRESENT
  • Land on your head or neck
  • Double bounce or affect another guest's bounce in any way
  • Attempt anything beyond your ability level
  • Perform flips on SkyHoops
  • Hang on the rim
  • Bounce off the back wall or netting
  • Touch any part of the basketball backboard or netting
  • JUMP IF A TEAM MEMBER IS NOT PRESENT
  • Dive or land on head, neck, or stomach
  • Hit opponents in the head, neck or groin
  • Flip off the pedestal
  • Swing jousting stick above the head
  • Dive or land on head, neck or stomach
  • Flip or attempt tricks
  • Go through or between the rungs
  • Stand up on the SkyLadder
  • Push, pull, spot or throw objects at someone on the SkyLadder
  • Land on head, neck, or stomach
  • Dive or pencil dive
  • Use the wall at the same time as another person
  • Jump from the top of the wall to the ground or platform
  • Linger in the runway or fall areas
  • Climb if a Team Member is not present
  • Land on your head or neck
  • Dive or pencil dive
  • Attempt flips or advanced aerial maneuvers
  • Hang upside down
  • Push, tackle, or engage in horseplay of any kind
  • Attempt any skill or activity outside of your own personal limitations, abilities or skill level.
  • Make contact with other guests or staff
  • Climb or make contact with any part of the support structure
  • ENTER IF A TEAM MEMBER IS NOT PRESENT

Own Your Own Sky Zone!

Temporarily Closed

The health and well-being of our Guests and Team Members remains our top priority. Out of an abundance of caution, we have made the difficult decision to temporarily close until further notice. We are closely following guidance from the CDC, state and local governmental health authorities, and city officials to plan for and monitor the developing situation. We value our loyal Guests and will be as accommodating as possible, including rescheduling any existing party bookings or events. Please take care of yourselves and each other. We look forward to seeing you again soon.

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