TEAM ELIMINATION (MAIN GAME)
OBJECTIVE: Eliminate all players on the opposing team
STARTING THE GAME:
• Players will all start the far end of the court on their respective team’s side
• Players will the wait for the referee’s signal to turn off the safeties of their guns, and then for the signal to start the game.
GAMEPLAY
1. Players must stay on their team’s designated side throughout the course of the game
2. When a player is hit, they are to yell “I’m out” or “I’m hit” or something indicating that they have been hit, turn the on the safety on their gun, and exit the court.
3. No suicide shots. Any shots fired while on or in the process of crossing over to the opposing side will be not be counted.
CAPTURE THE FLAG
OBJECTIVE: Capture the opposing team’s flag and successfully return it to your team’s base without being hit
STARTING THE GAME:
• Players will all start at their respective team’s base
• Players will the wait for the referee’s signal to turn off the safeties of their guns, and then for the signal to start the game.
GAMEPLAY
1. Players are free to move about the entire court and are able to be eliminated by the opposing team from anywhere on the court
2. When a player is hit, they are to yell “I’m out” or “I’m hit” or something indicating that they have been hit
2.1. An eliminated player must hold their gun over their head and return to their respective base base before continuing in any gameplay
2.2. If a player is eliminated while carrying the opposing team’s flag they are to drop the flag where they have been hit and exit the court. The flag is then in play from where it is dropped and open for either team to take from that point
2.3. A team may not win the game unless their respective flag is at their base
3. Flags are in play at all times wherever they may be, as stated in Rule 2.3 it is either team’s responsibility to return their respective flags to their base before they are able to win the game
4. Flags may not be stolen off of opposing players. Players must be eliminated in order to take the flag from them
5. Hindering any player’s movement in any way is prohibited. Any physical contact with fellow players is not allowed
6. Players are not allowed to camp at their respective base to guard their flag (no puppy guarding)
DUCK HUNT
OBJECTIVE: Be the last person standing
STARTING THE GAME:
• One player will be selected to be the “duck hunter” and will stand, armed, off the trampolines on the sideline
• The remaining players will be the “ducks” and jump throughout the court unarmed
GAMEPLAY:
1. The duck hunter will shoot at the other players
2. If a player is hit they are now also a duck hunter. They will be given a gun and will join the other duck hunters in shooting at the remaining ducks.
3. Hindering any player’s movement in any way is prohibited. Any physical contact with fellow players is not allowed
4. If a hunter should run out of ammo at any time during the game, they must wait until the end of the game. If all hunters run out of ammo, any remaining ducks will win