Squad up and lock and load for SkyWars, the newest game at Sky Zone! Guests engage in an epic team strategy battle game using blasters and foam balls or darts in a variety of games including team elimination, capture the flag, duck hunt, and more.
3:00 PM -8:00 PM
$5 (Add-on to Open Jump Tickets | Mon - Fri, 3PM-8PM | AGES 12+)
1. Masks must be worn at all times while on court or around entrance pad, if mask is removed the player could be asked to leave the court/playing area 2. If the player is out, the safety on the gun must be on 3. Guns may not be fired if the game is not in session. Players must wait for the referee to notify players when the safety of the gun may be turned off and for the game to begin to begin firing 4. Do not aim guns towards your own or any other players head 5. No climbing pads 6. No hindering any other player’s movement. No contact with other players is allowed 7. No unsportsmanlike conduct 7.1. No foul language, name calling 7.2. No horseplay, rough housing, fighting 7.3. No shooting at players that have been eliminated 7.4. Shooting after being eliminated 7.5. Overshooting (continuing to shoot players after elimination) 7.6. No acting like you have been eliminated to trick/fool the opposing team/players 7.7. Arguing with referees or other players 7.8. Shooting at referees will result in automatically ejection from the game 7.9. All acts of unsportsmanlike conduct will result in a warning. Players will be ejected the game upon the third warning or earlier if deemed appropriate by the referee 7.10. All calls by referees are final 8. No moving/tampering with the barricades 9. When in play the player must remain within the boundaries of the court at all time 10. Play the honor system. If you are hit, you are out; Even if a ref doesn’t call you out. No one likes a cheater.
BEING ELIMINATED 11. Any player who is hit with a pellet at any time during gameplay will be eliminated and are no longer a part of the game. 12. When a player is hit, they are to yell “I’m out” or “I’m hit” or something indicating that they have been hit, put the safety on their gun, and hold their arm up while promptly exiting the court 13. If a player continues to fire after being called out they can be warned or ejected based on referee’s discretion 14. If a pellet makes contact with the player’s gun or mask, it will still result in the player being eliminated 15. If you find yourself close enough to an opposing player where they find they do not want to be shot from that distance they are allowed to surrender 15.1. If an opposing player chooses to surrender they may yell “surrender” so the opposing player and the referee will hear. The player is then eliminated and must exit the court 15.2. If the player shoots an opposing player after a surrender, they can be warned or ejected based on referee’s discretion 16. If a player refuses to leave the court, argues with, or ignores a referee, they can be warned or ejected based on referee’s discretion.
Players may reload at any time by picking up ammunition around the court. Players remain in play while reloading. If a player is hit while reloading they are eliminated and must leave any unloaded ammunition where they have been hit and will not be allowed to continue reloading while exiting the court.
TEAM ELIMINATION (MAIN GAME) OBJECTIVE: Eliminate all players on the opposing team STARTING THE GAME: • Players will all start the far end of the court on their respective team’s side • Players will the wait for the referee’s signal to turn off the safeties of their guns, and then for the signal to start the game. GAMEPLAY 1. Players must stay on their team’s designated side throughout the course of the game 2. When a player is hit, they are to yell “I’m out” or “I’m hit” or something indicating that they have been hit, turn the on the safety on their gun, and exit the court. 3. No suicide shots. Any shots fired while on or in the process of crossing over to the opposing side will be not be counted. CAPTURE THE FLAG OBJECTIVE: Capture the opposing team’s flag and successfully return it to your team’s base without being hit STARTING THE GAME: • Players will all start at their respective team’s base • Players will the wait for the referee’s signal to turn off the safeties of their guns, and then for the signal to start the game. GAMEPLAY 1. Players are free to move about the entire court and are able to be eliminated by the opposing team from anywhere on the court 2. When a player is hit, they are to yell “I’m out” or “I’m hit” or something indicating that they have been hit 2.1. An eliminated player must hold their gun above their head as they walk off the court.